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Scanned Physical Model
Rigged and Animated
in 3DMax

Matchmove, Modeling, Rigging, Animation, Compositing Artist: Kim Samson

I built and weathered this Armored Core kit then "scanned" it. A process that "digitizes" physical models into a point-cloud, then eventually a textured mesh.

I then imported the mesh into 3DMax for cleanup and separation into individual parts for rigging and animating.


Next steps involve matchmoving, animation, and comping into hand-held footage. Every process and element was done by me from start to finish.

Scanned Scratch-Built Model
Digitally inserted into drone footage

Matchmove, Modeling, Rigging, Animation, Compositing Artist: Kim Samson

Same process as above using a different set of assets.